General warning... Some people play other people, I play myself or aspects of myself. As some who've known me a while will attest there's A Lot of 'Mes' running around out there. But rest assured, they are All me. So if you're not already terrified (boy, what's the matter with you?!) read on to learn about the bit of me that's roaming around here. *evil grinz*
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Nicks: "Lady" Storm, Wolfy, KJ, Sissy (family nick only), Kallaise
Age: She's outlived a world that is known of... So Ancient
Physical Descrip: 5'4, middle aged looking woman with a curvy figure leaning towards a tad chunky. Long wavy to curly red-black-brown hair with silver streaks. Nearly Almond shaped silver to hazel-blue eyes usually behind half moon spectacles she needs for detailed work and reading. Fair to pinkish pale complexion with small 'crow's feet at the corners on her eyes from living in snowy areas or being on water and a couple smallish dimples in the cheeks that seldom show. She tends to have either a motherly appearance or a grumpy one depending.
Normally elven with a wolfish hint, where in her wolf form she has several Elven qualities... "Neither Fish Nor Fowl." as the saying goes.
As a wolf, she's a big rather shaggy looking gal with silver and grey peppering her fur and bright luminessent blue silver eyes that never seem completely wolf.
Attire: Normally dressed in deep dark blue loose fitting clothing. When formal, it's a long ankle length gown. When adventuring, a loose fitting tonic over baggy pants. Never without her battered old dagger, three beaten up old belt pouchs and the family of Soul Gems linked in a silver collar around her neck.
Mentality/Personality: Tends to be gruff and grumpy but maternal or sisterly. Accepting in a lot of areas but outright cruelty or injustice. Bullies have a tendency to make her 'wolf' and bite them as do hoaxers and hucksters. She seems perfectly easy going but she's very stubborn when she's made a decision. She won't fight about something that needs changing, she will simply
change it. She seldom tells others what she's doing or bothers to discuss something with other people unless she's uncertain of the options or facts.
When in the wrong, she's good about apollogizing and making amends.
She can often seem very innocent and naive. But just because she doesn't know what the "young'uns are doing for fun these days" doesn't mean she's stupid and treating her as though she's a few sandwiches short of a picnic tend to make her dislike the person doing it. She won't Disprove your thoughts about her but she's not going to put herself out to let you use her skills or get any closer to her either. She figures if you're dumb enough not to pay attention then she's not going to bother explaining it to you.
Other Junk: She's been a Jill-of-All-Trades but is best at being an Alchemist. She's able to do light healing and shifting between her elven form and her wolf form. Her shifting is treated like that of a Were rather than a shapeshifter. Meaning she can't shift things that aren't naturally part of her. Like say, her clothes. She needs to actually concentrate and Conjure her clothing and items on her when she changes from wolf to hume.
otherwise she'd scare the chipmonks! ^_6;
She's basically the head of her family. She's a poor fighter unless forced, because she's more of the Shaman and Teacher of her clan than the physical protector.
Now a little aside about the Soul Gems. They're nearly black centered gems with the magical property of carrying pieces of specific clan member's spirits/souls in them. In this way no one in the Storm Warrior clan can ever truly die. Each gem is bound to each clan member before birth and would be worn By that person. Think of the SGs as being a metaphysical 'dog tag'... It not only identifies the person but is Part of them and needed to resurrect them. Not really a bad idea but it has a few.... Flaws.
One of the flaws being that should a clan member die with out a priest/priestess there to take the SG, it just sits there... Like a genie in a bottle. I don't think I need to explain that part but I'll just add here that the Genie in this case, Is the person who died and they have No control over what they do with their power if somebody uses the SG for a weapon. So uh yeah, the Storm Warrior clan is Very touchy about where their soul gems are and who might be able to use them. >>;
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Mortal Enemy- The Betrayers. Long old story, the gist is simple. Early in her clan's history some pretty awful people didn't like them and started their own little hate club to hunt down and destroy the SW clan and anybody like them. Basically the KKK & monster hunters crossed with a dash of Nazi thrown in just for the heck of it.
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Family-
Sisters: Castle (Cas), Shelline (Shell), Mathilda (Matty), Tam, StormSidhe (SS) and Tandy (Eep!ster, Betrayer Wanna-be)
Brothers: DarkKnight Storm (DkS or Desy), Tollen (Told'em), PenRose (Penny or PR)
Kids: Kallaise (Kally) and David
Elders: DarkStorm (aunt), Lena Orcslayer (cousin), Japetemers..... Eer Japes. (father)
Pack/Clan mates:
*aren't my characters but those of good friends of mine... May be mentioned during trips down memory lane from old rp'ing days we shared* *Lessa Lynn (Lessa or LL), *Jessalyn (Jl), *Krissim, *SophiFuzzi, *Gryphon
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Critters-
Too numerous to count.
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Will add to this if asked to or remember something else that needs tweaking.
